Need For Speed Payback - LV399 Nissan R35 GT-R Race Spec, Having Sh*t performance in NFS since 2010
Fully Upgraded Level 399 1157HP 2017 Nissan R35 GT-R Premium gameplay for Need For Speed Payback. Showcasing it's overall performance in 3 events. The speed cards/upgrades of the R35 is shown at the end of the video. Played with keyboard and manual transmission.
Timeline:
0:07 - Liftoff, Sprint Race
2:53 - Mountain Run, Sprint Race
5:00 - Liberty Desert Trial, Time Trial
8:40 - Performance, Stats and speed cards
Nissan R35 GT-R Race Spec Performance review:
Title.
No idea why really, the R35 GT-R is known to be a supercar killer yet in NFS games they potray the R35 as a understeery heavy and slow car. In HP2010, it was decent but then in The Run and MW2012, it's some of the worse performing cars and it was equally bad in NFS 2015.
In Payback, same story. It's handling and cornering is one of the weakest in the game. It's NOS power is really weak and it's acceleration doesn't feel like 1157HP. It has a small drift angle and it understeers really bad compared to other better handling cars. It does response well to brake drift, and it's decent at corner exits at regaining back speed loss, but still can't make up for it's weak cornering.
And this car has crab-walking effect if you countersteer during the drift. This gets worse if you countersteer right after using handbrake, you car just goes straight sideways into the wall. So you must not counsteer this car no matter what or you will understeer.
How does it compare with 911 RSR and Regera:
7 seconds slower. No hope. After all, let's remain the NFS tradition of giving the GT-R shit performance?
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