Need for Speed: Underground - walkthrough part 1

Need for Speed: Underground - walkthrough part 1

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Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series. It was developed by EA Black Box and published by Electronic Arts. Three different games were produced, one for consoles and Windows, and the other for the Game Boy Advance along with a version deveolped by Global VR for Arcades that was published by Konami.

Underground rebooted the franchise, ignoring the previous Need for Speed games which featured sports cars and exotics. It was the first game in the series to offer a career mode featuring a storyline, and a garage mode that allowed players to fully customize their cars with a large variety of brand-name performance and visual upgrades. All races take place in a generic city at night called Olympic City, though the city bears some resemblance to New York City, San Francisco and Los Angeles. Rather than exotic cars, Underground featured vehicles associated with the import scene. Underground was critically and commercially successful, and was followed by Need for Speed: Underground 2 in 2004.

The player races in Olympic City in a modified Acura Integra Type R sporting wide body kits and easily winning over his opponents; only to be woken up by Samantha from his sleep.

Samantha is the player's friend in Olympic City and she tours him across the import culture scene and illegal street racing therein. She helps the player buy his first car, although she mocks the player's choice of the car by calling it "weak". The player also encounters several street racing crews, some of them being Samantha's acquaintances who befriend the player after he proves his racing skills to them. She introduces him to T.J, one of her acquaintances, who promises him with numerous upgrades and parts, provided he wins races. The player races other racers and wins them over, eventually drawing the attention of Eddie, the leader of the Eastsiders gang and Melissa, his beautiful girlfriend.

Circuit is a standard race that involves racing with up to three opponents' cars around a loop track for one lap or more, and is the main mode of the game. For about the last 4 races of underground mode, the number of players decreases to only 1 rival, and the number of laps reach up to seven (endurance race).

Knockout Mode is similar to previous Need for Speed titles, and involves "knocking out" the last racer who passes the starting line in each lap until the final leader of the race remains, and wins the race. In the case of Underground, Knockout sessions have a maximum of three laps for four racers.

Sprint mode is a variation on the Circuit mode, where the contestants race in a point-to-point track instead of loop tracks. These races are typically shorter than "circuits" (with a maximum of 8 km in length), so players are required to be more cautious of any mistakes during racing, such as crashing into barriers or vehicles.

Drifting is the most challenging and technical aspect of the game. Drift mode consists of one player in a short loop track, where the objective is to collect as many points as possible by drifting along the track. The player competes with three other contestants, who appear to accumulate scores along with the player during the drift session. The player would be required to beat these scores in order to obtain top positions.

Initial release date: November 17, 2003

Series: Need for Speed

Platforms: PlayStation 2, Microsoft Windows, Xbox, GameCube, Game Boy
Advance, Arcade game, Arcade video game

Developers: Electronic Arts, Global VR, EA Black Box, Pocketeers

Modes: Single-player video game, Multiplayer video game

Publishers: Electronic Arts, Global VR, Konami

Nominations: BAFTA Games Award for Racing Game, MORE

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Tags:
Video game (industry)
Need for Speed: Underground (Video game)
Need for Speed (Video game series)
Racing game (Industry)
Electronic Arts



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