NeosVR PSA: Anisotropic Filtering (AKA Why your textures look ugly)
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Published on ● Video Link: https://www.youtube.com/watch?v=sOhPcK6PD3k
https://en.wikipedia.org/wiki/Anisotropic_filtering
It has very little preformance cost, and makes distant textures look way less blurry.
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