NES Classic - System Tree Test! - Part 1

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UPDATE:) Still Testing:) http://i.imgur.com/LqYXB6l.jpg

I had to be creative in separating systems that got mixed together, such as Sega CD and 32X and ColecoVision and GBA, due to main command line arguments matching for the Cores. But, I got them separated:)

-NES Classic - System Tree Memory and Perimeter Testing, based off implementation by Elie Rodrigue, who streamlined my NES, etc. compression techniques into the great "Helping Hand" program:) Miltos 666 (A true colleague, who I have brainstormed ideas with, from the beginning, til the point of full realized fruition:) and myself are currently testing this very experimental modified hakchi2, for hopeful acceptable into real hakchi2:) It will still be able to be used, as an alternative, no matter the case:)

-Object Reference Point not set to an instance of an object = Systems that cannot be classified, get rejected with this error. Unless you have specially marked extensions, you should have this error get ignored, and the rejected files either devalued (not shown at all in "System Tree", but left alone in A-Z), or thrown into Unknown Classification Status on "System Tree" Tab. Obviously, Sega CD, 3D0, Turbografx-CD, Playstation 1, and "Rom" files, etc, will be very difficult to ever classify. So, other than the "main" known system extensions, I would revert all ignored, errored out files to "unknown" folder, or just ignore them from the "System Tree" entirely:) Alternately, ability to "MAKE", rename and customize "System Tree". IE, just like in "Custom Folder" Manager.

-Selection of games in "System Tree" takes approximately 3 seconds each. This, I know, will take a little bit to clean up the memory usage, so it can access the files faster! But, it is still workable:)

-If you can integrate, like in "Custom Folder Management", ability to use SHIFT+CTRL Multiple or Selective File shortcuts, this would be a godsend! Instead of clicking one file at a time, holding SHIFT at first file, then SHIFT at the last FILE, will select all files in between:) And, CTRL allows selective. I am sure you already know this! I was just clarifying my meaning:)

Note, the "Object Reference Point not set to an instance of an object" error replicates each time you open Hakchi2. You just have to close the error with ENTER key on keyboard, til it clears all instances of files that are unknown and unsupported via your "System Tree". AND, files that are seemingly deleted from using your modified hakchi2 version, are reverted back to normal status upon replacing hakchi2 exe with the original:) So, no true file deletion occurs! So, that is a good thing:)

Great work! Looking forward to seeing how you address these mentioned issues:)