| New Doomfist Changes | PTR Files! Emotes, Skins Voicelines ect.! [Bonus+ My POWER IS MAXIMUM! ]
[Update on PTR] Doomfist Emotes, Skins, Voice, Stickers, Highlight Intros, and Victory Poses! [Buffs/Nerfs/Changes/Fixes in Description Below.] Doomfist Majority Bugs fixed, overall changes made him stronger and more potent regardless of the Fun taken away from Fixing bugs/Nerfs. Sort of better in a way.
[New Buff] Higher you are/Farther you go, [increase Damage, Min:49, Max: 125 for Siesmo Slam]. (If done in eichwald, 2nd point ceiling map limit to wooden ledge under bridge.)[New Gauge number above Hand Cannon ammo]
♥[Tested Bugs/CHANGES below]♥
[Bug Fix/Nerf]-Rocket+Jump is gone RIP;-;,
[Bug Fix/Nerf]-The Hand Cannon , after the last shot, it resets cooldown, to 1 sec, before could shoot twice.
[Bug Fix/Reasonable Nerf]- If both Doomfist Charge at eachother they both fall down like Rein vs Rein charge.
[Fix/Buffed Why? Check below]- Can't go above 400 Health anymore. For every Ult KO you gain 75 Temp. Health[Don't Remember how much prior, Buff?] Enemies outside still provide some additional Health armor. KO 2 Targets = instant 400 Health. [Huge Buff?]
[Nerf/Buff]- Damage Reduction for hitting Multiple Targets? Half damage per following target hit by Siesmo, Uppercuts. Yet, Max Damage for Seismo is 125.
[BUG FIXED/Nerf]- Can no longer Reach platforms above you with Seismo Slam[Fun Rip;-;] Any attempts to reach platform without blue marker resets cooldown..
[BUG IN CURRENT PTR] Where abilities lock out under certain conditions after using siesmo , still in effect. hard to do though outside created lobbies.
[BUG IN CURRENT PTR] Out of Bound glitch still in effect under certain conditions.
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