New Multi-Threaded Universal Offset Porter in C++: Port Any Addresses
So lately I felt the desire the re-develop my original Universal Offset Porter since I wasn't happy with the "sloppy" tool I made 3 years ago and also because it wasn't running that fast. Now that I'm really good in C++ as well I re-wrote it nicely and realized most of my ideas to fine-tune and optimize the tool.
Are you guys interested enough for me to make a release or should I keep it to myself? This tool is more useful than most people will ever realize I guess. :P
Thanks for watching.
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