New Multiplayer RTS Design With Line War Interview | Perceptive Podcast, Line War Game,

Channel:
Subscribers:
11,700
Published on ● Video Link: https://www.youtube.com/watch?v=2LpNyKh3Eno



Category:
Show
Duration: 1:16:15
361 views
16


For this perceptive podcast, I spoke with Christian and Stefan of Studio Centurion to discuss their game Line War, and how they're trying to build a new kind of RTS game that focuses on strategy as opposed to micro. We spoke about how the game came about, thoughts on RTS gameplay, and more.

Follow them on Twitter: https://twitter.com/LineWarGame
Store Page: https://store.steampowered.com/app/1309610/Line_War/
_____________________________________________________________
All videogame streams are now archived on my secondary channel: https://www.youtube.com/channel/UCpzr0SZCSz2lvc90GaVDGbw

Books I've Written:

https://www.routledge.com/search?author=Joshua%20Bycer (top results)

Additional Sites:

Main Site: http://Game-Wisdom.com
https://anchor.fm/gamewisdom
Patreon: https://www.patreon.com/GWBycer
Paypal: http://paypal.me/GWBycer
Twitter: https://twitter.com/gwbycer
Discord: https://discord.gg/MFdkhMz

http://subscribeonandroid.com/game-wisdom.com/feed/podcast for Android and https://itunes.apple.com/us/podcast/game-wisdom/id1126129621?mt=2&ls=1 for Itunes

#gamedev #gamedesign #indiedev




Other Videos By Game Wisdom


2022-05-20Elevating Game Design in Today's Market | Perceptive Podcast, Game Design Talk
2022-05-19What Can We Learn From Duke Nukem Forever | Key to Games Podcast, Game Design Talk,
2022-05-18Indie Inquiries Store Page Review of The Last Defense | Indie Dev Marketing, #indiedev
2022-05-17Indie Game Showcase 107 | 8 Bit Adventures 2, B.ark, Omno, Poker Quest, Clown in a House, Vesper
2022-05-16Trek To Yomi Is Stylized Slashing Substance | Trek to Yomi Review,
2022-05-13The Importance of Playtesting in Gamedev | Gamedev Roundtable, Game Design Podcast
2022-05-12Going Indie Dev in 2022 | Key to Games Podcast, Game Design Talk, game design lessons
2022-05-11Indie Dev Showcase 106 | Oddinary Adventure, Gori, The Vale, Skeleton Crew, Aethernaut, Sad RPG
2022-05-10Two new Game Design Deep Dives Are Coming | Book Announcement
2022-05-09A Fun Debate About Game Design | Critical Thought, Game Design Talk, game dev, indie dev,
2022-05-06New Multiplayer RTS Design With Line War Interview | Perceptive Podcast, Line War Game,
2022-05-05How To Study and Speak Game Design | Key to Games Podcast, Game Design Talk, game design lessons
2022-05-04Indie Showcase 105 | Advent Neon, A tale of Paper, Knight of Exile, Pale Night, Sail Forth, Jupiter
2022-05-03Drawing the Line Between Inspiration and Copying Game Mechanics | Critical Thought, Game Design Talk
2022-05-02Revita is a Respectable Roguelike | Revita Review, Revita Game, Roguelikes
2022-04-29Did King's Bounty Create the Bounty-like? | Game Design of the Month Cast, King's Bounty the Legend
2022-04-28The Potential and Problems With Play to Earn and NFTs | Key to Games Podcast, NFTs, NFT Games
2022-04-27Indie Dev Showcase 104 | Chernobylite, Cristales, Death's Door, Triversal, You Suck at Parking, Lazr
2022-04-26Understanding Video Game Balance With Your Baseline Design | Critical Thought, game Design Lesson
2022-04-25Indie Game Showcase 103 | Cascade Cafe, Project Solace, Weaving Tides, Super Sami Roll, Godless,
2022-04-22Silas Reinagel Indie Dev Interview | Perceptive Podcast, Indie Dev Podcast, Indie Games, Roguelikes



Tags:
video game criticism
video game critique
video game critical discussion
game-wisdom
game wisdom
game dev
indie game dev
game design
game development
#indiegame
#videogame
#gamedev
perceptive podcast
rts games
rts game design
real time strategy
real time strategy design
how to make a real time strategy game
line war
line war game