NieR: Automata [29] An Ultimatum

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Published on ● Video Link: https://www.youtube.com/watch?v=9FQS6PFwyYA



Nier: Automata
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Duration: 26:51
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This game has really shaky characterization. Characters suddenly change their stances on machines will almost no information why. Pascal has really been the only character that I like.

And walking back to that room as Pascal, it was clear what was going to have happened. I think I made the right choice. The game constantly has androids and machines deleting their memories, and it's always a response to something difficult arising. They use it as a crutch to avoid emotions or difficulty. I don't see how facilitating that helps Pascal. And killing Pascal? That's just taking deleting memories one step further.

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NieR: Automata



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