No game engine used, but an evolving framework!
The "secret" prototype is now entering the point of no return and we can start calling it an actual game in development!
Nathan's channel: https://www.youtube.com/channel/UCtnFt2nfIYWcCfon_yVU4EQ
#gamedeveloper #indiedev #gaming #programming
Music from: https://www.epidemicsound.com/referral/quyank
CONNECT:
►DISCORD: https://discord.gg/orangepixel
► FREE eBOOK: https://www.orangepixel.net/signup/
► PATREON: http://patreon.com/orangepixel
► Business: support[ at ]orangepixel.net
SOCIAL MEDIA:
► Twitter: https://twitter.com/orangepixel - game related
► Twitter: https://twitter.com/orangepascal - everything else
► Facebook: https://www.facebook.com/orangepixel
► IG: http://instagram.com/orangepixelgames
► http://www.orangepixel.net
I'm Pascal a Dutch independent game developer since 2004 known as Orangepixel. I created various games including Residual, the Gunslugs series, Heroes of Loot series, Space Grunts series, Stardash and the Meganoid series released on PC, mobile and various consoles.