No Submission needed! Using AssetBundles as a fast content-update system - Unite Europe 2015

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Duration: 30:27
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Sebastian Holzfeind (Mi'pu'mi Games) talks about a content-update system that allows significant game updates without code changes and therefore no need for update submissions.
The talk will describe the implementation and integration of this system in Ubisoft Blue Byte's and Mi'pu'mi Games' latest game "Anno: Build an Empire".

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Tags:
Unity (Software)
AssetBundles
Mobile Game (Industry)
Unite Europe 2015
Anno: Create A New World (Video Game)
Ubisoft Blue Byte