Non Powered Automatic Tree Farm for 2x2 Trees (MC 1.7.10)
With this specific tree, I could make an almost fully automated treefarm, and it's totally unpowered! This includes planting, cutting, replanting and collecting the outcome - which can be really high as long as you provide it with bone meal. Other trees might work as well, but might require some other design.
I have updated this design slightly, check out the new video:
http://youtu.be/Zchkve3M8oA
I ended up using this idea in my speedplay series, you can see how it ended up in this episode:
https://youtu.be/gq62CYqdyb0
After recording I noticed that the first pulse is enough to trigger the cutting, so the state machine is not really required - it doesn't seem to be required to have a high pulse during the cutting phase.
This design actually only lacks an auto-repair of the Lumber Axes and auto-feed of Bone Meal. A skelly farm is perhaps recommended. There are several ways to do it, feel free to show your designs and solutions to me and others :)
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Game info:
The Dark Trilogy v1.0.8
A 3rd party pack on the FTB Launcher
Forum thread: http://bit.ly/1z7h9ey
http://feed-the-beast.com
Several mods are used in this video, BuildCraft 6, Ender IO, Blue Power, Thermal Expansion and Tinker's Construct are key mods for this tutorial. And different 2x2 trees can, as said in the video, work in different ways depending on what mod they belong to.
Music:
"Peace of Mind" by Kevin MacLeod (incompetech.com)
Other Videos By TKH
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