Normal Maps 101
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Published on ● Video Link: https://www.youtube.com/watch?v=rgyFI1JXlrU
In this Game Dev 101 tutorial we look at the graphic technique of normal mapping. Normal maps are used in pretty much all modern AAA games as a way to add high detail to a low polygon surface.
This is a very similar concept to height maps, which we recently covered here:
https://www.youtube.com/watch?v=Ede-ACKjubs
For a tutorial on making normal maps in Blender, check here:
http://www.gamefromscratch.com/post/2014/07/16/Baking-Blender-materials-to-texture-to-make-them-usable-in-a-game-engine.aspx
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