Not As Broken As We Wanted It To Be - Spyro Enter the Dragonfly
THIS is the Spyro 4 everybody wants, right?
Yeah, I dare you to remake this one, Toys for Bob!
Seriously, remake it and make it good this time, please.
~~~
Spyro: Enter the Dragonfly is a 2002 platform video game released for the PlayStation 2 and GameCube, developed by Equinoxe Digital Entertainment and Check Six Studios; and published by Universal Interactive. It is the fourth main installment in the Spyro series. It is the first to be released for the console and the first to not be developed by the series creator, Insomniac Games.
Named for the companions of the dragons in the setting, Enter the Dragonfly concerns Spyro's contention with the return of the antagonist Ripto and his attempted abduction of 90 magical dragonflies.
Critical reception of the game was mixed due to its short length, lack of originality, and numerous technical issues. This was caused by creative disagreements with the publisher and time constraints to meet the holiday 2002 deadline.
The player controls Spyro the dragon, who is accompanied by his dragonfly partner Sparx. Spyro is able to breathe fire, charge, glide, hover, and swim. New to the series is the introduction of multiple breath attacks, such as bubble breath, ice breath, and electric breath. Spyro is also able to learn a block technique which can be used to deflect ranged attacks back at enemies. These abilities are attained from the ancient dragon statue in the home world by collecting magical runes.
The story continues from the events of Year of the Dragon with a rite of passage for the young dragons and the arrival of new young dragonfly guardians to assist them.
During the event, Ripto, who was the antagonist of Ripto's Rage, enters via a magical portal with his henchmen and disrupts the celebration. His intent is to capture all of the dragonflies, thus weakening the power of every dragon and thereby get his revenge upon Spyro, but his spell misfires, and the dragonflies become scattered throughout the Dragon Realms.
Spyro recovers the dragonflies by capturing them in the environment with his bubble breath ability and completing tasks for NPCs. After collecting all of the lost dragonflies, Spyro fights and defeats Ripto, who retreats whence he came.
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