Not Useful Details or On Purpose? - Elden Ring Lore and Discussion

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Published on ● Video Link: https://www.youtube.com/watch?v=3eKfr0m1LxQ



Elden Ring
Game:
Elden Ring (2022)
Duration: 0:00
1,782 views
39


Lost makes pretty fun content, usually around Invasions, but overall, I think he's worth checking out if you haven't.
Lost's channel:    / @perfectlylostmysanity  
Lost's video:    • Places In Elden Ring That Makes No Se...  

Mentioned lore video on the overall Shattering War:    • Why Was It the "Coward's Passage"? - ...  

This took longer to get going than I wanted it to due to the seasonal junk, work, and among other things I have other subjects in mind I could make further discussion on for other "pointless"/"useless" details to go on about, but mind you I have in general just a lot I like to draw more attention to, so if I want to talk about it, I should weight out how much it actually matters and how accurate that is. Just as true that the silent details can tell a lot of things, just as true they can be misinterpreted. In Castle Morne I noted the tables had the butchering knife used by the Tarnished Eater, and at first I thought that was limited to the back portion going down and thought maybe it meant that portion was like the torture zone of nightmares people didn't want to be taken down to, but under further inspection I noticed such tables on top of the walls up top.

There is likely to be a 2nd part on this topic just because I like just going over little niche stuff that doesn't fit into much other bigger topics of interest for me atm. 2nd part won't have disclaimer/note crud that I like to establish for my own terms of understanding the lore when it comes to openness and potential. BTW, I'm very apparently not accustomed to talking in a presenting manner for lengthy periods of time. This means future stuff should be a bit better. In part 2, I will just kinda keep going. One of the struggles of this overall edit format I'm now approached with is the process of assorting relative footage. It won't be future proofed yet for a bit of time due to physical hardware space limitations, but it'll be figured out better in the future. I actually had to make this video like three times because the first time I was trying a more scriptless facts drop kind of video, only to realize I didn't capture any audio because of the changes to Nvidia's Gefore Experience recording stuff needing to be readjusted. Then 2nd times I sorta scrapped to focus more on pace and flow that a script would better allow without nearly as many goofy cuts to topics with the best delivery of a subject.

BTW, I had only just figured out you can go that way in Castle Morne to skip the rats. FML.

What are some odd details you've always wondered about?

00:00 Intro
02:30 Starting in Castle Morne
09:02 Little off topic but important to address
11:30 Raya Lucaria
14:20 Caelid
18:40 Dragons
21:13 Closing/Talking about the little character




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