Nvidia Geforce Now for Mac Rise of the Tomb Raider beta test late 2013 Macbook Pro macOS Sierra HDMI
Rise of the Tomb Raider (1080p, SSAAx2, all "graphics" settings maxed except for specular reflections set to high instead of very high) streamed from Nvidia Geforce Now for Mac beta to the 15-inch late 2013 retina Macbook Pro (2.3 Ghz, Nvidia GT 750m, Sierra 10.12.5) over thunderbolt-to-ethernet adapter and captured via its HDMI port while playing on an Asus PG278Q monitor with thunderbolt-to-displayport adapter cable and DualShock 4 USB controller.
Download (6GB HEVC/H.265): https://drive.google.com/file/d/0Bwv2LBmib7R8enViSDRuY1lCbGM/view?usp=sharing
NOTE: Anyone who is considering signing up for the Geforce Now for Mac beta to play games they already own, or are about to buy, should be advised that there is currently a 2-hour continuous-play time limit (after which you can always relaunch the game), and also that progress can be saved in only a few select games that appear on the Geforce Now main panel; progress is currently not saved in most other games on Steam, such as Rise of the Tomb Raider. Only those games that appear on the Geforce Now panel are considered 'supported' at this time. Although the Geforce Now app allows you to install many, if not most, Steam library games via the "manage Steam" option at the top-right, some of those games will either not fully install, or will install but not launch, or will launch but have glitches that impact gameplay. Rise of the Tomb Raider, for example, will install (remotely, in Nvidia's cloud) in less than 20 minutes and will launch and seem to play fine, but start having audio glitches which are evident at various points in this video. Sometimes these glitches resolve on their own, but most often they do not resolve and require exiting the game and relaunching.
By the way, I chose to end this video exactly where I did in order to keep the Prores 4444 capture file below Youtube's maximum file-size limit; even a minute longer would have exceeded the limit and therefore required me to compress the video before uploading, which I did not want to do as the raw capture file looked stunning (that Laura!) and seemed like the best format to upload, considering that Geforce Now game streams are already compressed at least once by Nvidia while they are transmitting them. As a result of that decision, however, uploading this video to Youtube ended up taking nearly 24hours at my 10Mbps upload bandwidth.
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At this time, lukwtwz has 773 views for Rise of the Tomb Raider spread across 1 video. His channel published less than an hour of Rise of the Tomb Raider content, making up less than 0.04% of the total overall content on lukwtwz's YouTube channel.