NVIDIA’s Ray Tracer - Finally, Real Time! ☀️

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📝 The paper "Rearchitecting Spatiotemporal Resampling for Production" is available here:
https://research.nvidia.com/publication/2021-07_Rearchitecting-Spatiotemporal-Resampling

📝 Our paper with the spheres scene that took 3 weeks is available here:
https://users.cg.tuwien.ac.at/zsolnai/gfx/adaptive_metropolis/

The denoiser: https://developer.nvidia.com/nvidia-rt-denoiser

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