N.Y. Captor Arcade

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Published on ● Video Link: https://www.youtube.com/watch?v=8YE5wzISGV8



Duration: 20:57
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Bandits constantly pop up from behind windows, doors, bushes, walls and other hiding places and must be eliminated with a gunshot before they can fire themselves reducing the player's hit points.When they are about to fire they flash red.
The bandits are all the same except the boss (a stylish killer) who appears at the end of each level, particularly fast, but still eliminated with a single shot. Non-hitting civilians and bonus targets, such as animals or balloons, also appear from time to time. The player's six bullets reload themselves at a steady pace.

There are three scenarios that are repeated cyclically, but each time they have some differences: the exterior of a manor with a fountain, a suburban area with brick walls and a tower building that develops vertically.
The first two have a fixed view and 2.5D, while the third is the only one seen in profile and with slow vertical scrolling, from the base to the top of the building.
After each trio of levels there is a bonus level, with no enemies, in which you have to hit jars, bottles and other targets that slide or jump.

The game is Endless.

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