O Teatro Imersivo de Tacoma - Anatomia #03
Tacoma, dos criadores de Gone Home, apresenta uma narrativa inovadora, tomando inspiração do teatro imersivo. Descubra nesse vídeo como funcionam as mecânicas que permitem Tacoma contar a sua história, além das inspirações por trás delas.
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AVISO: A Fullbright disponibilizou uma cópia de Tacoma para o Nautilus.
Referências:
How Gone Home’s creators rewound time to find their sci-fi future por Sam Machkovech: https://arstechnica.com/gaming/2017/08/how-gone-homes-creators-rewound-time-to-find-their-sci-fi-future/
Revamping Tacoma to be more than 'Gone Home on a space station' por Alex Wawro: https://www.gamasutra.com/view/news/302641/Revamping_Tacoma_to_be_more_than_Gone_Home_on_a_space_station.php
The Reinvention of Tacoma por IGN: https://www.youtube.com/watch?v=dr23iLln8Bo
Jogos utilizados:
Tacoma
Gone Home
Firewatch
Dear Esther
Proteus
What Remains of Edith Finch
Músicas utilizados:
How I Used To See The Stars- Lee Rosevere ( https://leerosevere.bandcamp.com/album/music-for-podcasts-4 )
See You Soon - Chris Remo (Gone Home Original Soundtrack)
Making A Change - Lee Rosevere ( https://leerosevere.bandcamp.com/album/music-for-podcasts-3 _
Is That All There Is? - Dawnn Lewis (Tacoma)
Intro - Quantum Jazz ( http://freemusicarchive.org/music/quantum_jazz/end_of_line/01_-_quantum_jazz_-_intro )
Night Caves - Lee Rosevere ( https://leerosevere.bandcamp.com/album/music-for-podcasts-4 )
I Said Yes - Chris Remo (Gone Home Original Soundtrack)
Cenas adicionais:
First 8 Minutes of TACOMA Gameplay – Gone Home's Sci-Fi Successor de Polygon: https://www.youtube.com/watch?v=dAImsOhVR3I