Oblivion Remastered Update 1.2 vs Launch Version - Noticeable Performance Improvement | RTX 5080

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The Elder Scrolls IV Oblivion Remastered Patch 1.2 vs Launch Version performance comparison benchmark at 4K, 1440p DLAA/DLSS 4 Quality + DLSS 4 Multi Frame Generation on Unreal Engine 5.3 with Hardware Lumen and Ultra settings on RTX 5080 + i7 14700F

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Timecodes:
○ 0:00 - GPU Performance Comparison at 4K (GPU limited scenario)
○ 0:57 - CPU Performance Comparison at 1440p (CPU limited scenario)
○ 1:55 - 4K DLAA, DLSS 4 FG Off, Ultra Settings
○ 2:44 - 4K DLSS 4 Quality, DLSS 4 FG Off, Ultra Settings
○ 3:30 - 4K DLSS 4 Quality, DLSS 4 FG 2X, Ultra Settings
○ 4:19 - 4K DLSS 4 Quality, DLSS 4 Multi FG 3X, Ultra Settings
○ 5:08 - 4K DLSS 4 Quality, DLSS 4 Multi FG 4X, Ultra Settings
○ 5:56 - 1440p DLAA, DLSS 4 FG Off, Ultra Settings
○ 6:43 - 1440p DLSS 4 Quality, DLSS 4 FG Off, Ultra Settings
○ 7:30 - 1440p DLSS 4 Quality, DLSS 4 FG 2X, Ultra Settings
○ 8:19 - 1440p DLSS 4 Quality, DLSS 4 Multi FG 3X, Ultra Settings
○ 9:10 - 1440p DLSS 4 Quality, DLSS 4 Multi FG 4X, Ultra Settings

Full specs:
CPU: Intel Core i7-14700F
GPU: Asus TUF Gaming RTX 5080 OC 16GB
RAM: 32GB (4x8) DDR4 3600MHz CL16
Motherboard: Asus PRIME B760-PLUS D4
SSD: Kingston NV1 1TB NVMe M.2
PSU: be quiet! Pure Power 11 700W
CPU Cooler: be quiet! Dark Rock 5
Case: be quiet! Silent Base 601

#oblivionremastered #benchmark #rtx5080




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