Ocarina Chaos (Part 1) - Trouble with Ghoma
The Legend of Zelda: Ocarina of Time on the Ship of Harkinian PC port using the "Chaos Build" created by aMannus. To add even further to the chaos I also have crowd control turned on, allowing viewers to interfere with the game.
The community set a precedent for bosses going forward by making the first boss: Ghoma impossible with crowd control.
*This is an ongoing project. If you would like to join live so you can mess with the playthrough yourself, find me at www.twitch.tv/mellar21 *
Chaos build adds:
Teleports at certain preset times
Random enemies spawn
Bunny hood reverses controls
X and Y axis randomly inverted on first person view
Random buttons at a certain preset time
And more
Crowd control allows viewers to
Teleport link
Change his size
Add or remove hearts
Freeze Link
Kill Link
Take/add rupees
Spawn enemies
And more
If you would like information on how to play these, please join my discord https://discord.gg/vWKQ7wd
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