Oculus Connect 4 | VR Is for Everyone: Improving Accessibility Across the Metaverse
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Published on ● Video Link: https://www.youtube.com/watch?v=nzf7NbP5TE8
If we want to make VR available to everyone, accessibility needs to be at the center of the development process. Speakers from D.A.G.E.R. System and ILMxLAB will discuss best practices to create accessible content for more people around the world.
Speakers:
Hannah Gillis, Project Manager, Lucasfilm
Ben Peck, Generalist Engineer, Lucasfilm
Josh Straub, Editor-In-Chief, D.A.G.E.R System
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Tags:
Hannah Gillis
Ben Peck
Josh Straub
D.A.G.E.R System
Lucasfilm
ILMxLAB
accessibility
VR
virtuality
Oculus
OC4
Oculus Connect