One Million Fatal Guns: "Igniting Level 1" - GunSword Simplicity (Slightly Slop)

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Published on ● Video Link: https://www.youtube.com/watch?v=AqHH4ZhWXUY



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1st level
1st pair of guns
1st flares of SMoKe Game GunSword.
Ignition right after waking for the night earlier this evening.
A 1st round as solid as any disguised by the temptation of a flew slop targets.
As a story of my experience, it hints at reality of having never shown my best highlights on socials.


Cut clip from the beginning of a partial game save that I still haven't finished. Haha. It lets you save at the end of a floor and i dig it being able to go back to complete it later when it has to come to that with irl schedules.

SmoKe Game GunSword: The pistol is "tying together the targets by passing through it" The timed projectile shots are along the movement patterns and same motion paths as the automatic weapon bursts i use in this and other games. Same for my use of the cursor for general reason on my desktop and in menus.
"Unifying Form".

(Blade Symphony/Battlefield 4 M320 SMK variant) - Basics -Timing flicks and motion reset mini-exercise. I am setting the move up with a side to side "cut" , then flowing into a circle "cut" with my shot motion for this move from Blade Symphony. Side to side slash then circle slash also while running jumping or wall running along with a couple of my favorite "wallstops" to link them. BF was side to side M320 Swing then circle drop shot or running/ jumping shot.

There are few things I enjoy more than a spontaneous demo using the most basic weapons at the simplest stage of the game. The key to "seeing the form with the jam" is to not just observe the actual gameplay but also the HUD ring in the upper left. ALSO: Notice the control config i'm using(default for this game and my slide is bound to control. In some clips(COD) (Apex) I bind slides/some crouches to my side thumb mouse button to display the versatility between input methods.

The reason this categorizes as reaching "SMoKe Lord" flow state is due to my love of shooting containers + boxes to "Stand By The Jams" my percentages go down. However, the synchrony goes up as the HUD and song indicates and 70 percent still isn't too shabby for a random start to a game that I don't spend a ton of time in ever. Oftentimes none at all before it takes right off which is the point when it comes to freeing your mind with music you are feeling in particular. I don't play this stuff at home unless it's for the exercises. I listen to music for various reasons and some things are just to chill to. Others are for whatever they fit and personal fit and style is what it's all about. This wasn't an accuracy test so going back over the clip it warranted a pass to The SMoKE Game Legacy to remind 'em that we start strong and stay strong between the ears even when it takes time to come together on the screen- or even the irl exercise stuff with LiFighter_SMK.

However, for years I've never been about the scores. Only the forms of the good old days and the fun of reminiscing a little lesson out to pay it forward to The SmoKe Game Legacy. I've had a bad habit of being too vague and holding back on the highlights shit since I don't play for them . And I delete most since there's a line before it gets attention. Subtlety is the essence of SMoKe game. The Underestimated Unseen based on the principles of Sun-Tzu. SmoKe Game draws inspiration from many aspects of reality since it's the story of my own expressed in the unbridled randomness that it consists of on the outside with the underlying consistency of it's substance on the internal perspective of the art: Overcoming the tendency to overthink and overcoming hesitation to Stand By The Jams.

The idea of coming into a game new or ice cold due to lack of IRL practice time is the heart of the reason I initially developed SMoKe Game: To overcome reliance on muscle memory that just isn't there when new to a game, cold and just starting a session, or coming off some extended break. SMoKe Game represents trust and supreme confidence in one's own abilities and experience - balanced with turning instincts over to the music.
Freedom from over overthinking or second guessing is always the purpose, and flow state the desired destination. Just swinging your sword and letting one moment flow into the next... Better yet shooting your shots. Whatever... Lol Synchrony in bursts until it can be sustained.


"Standing By The Jams" from the moment the warmup begins and happened to get just the right song to roll with ice cold to near- SMoKe Lord form. Albeit briefly and slightly sloppy XD

SMoKe Game is limitless fun and more no matter the outcome for better or worse. There's always another lesson to learn to apply the next time.

That's why SMoKe Lord ALWAYS Bets On SMoKe!

I do not own the music. All content that I do not own personally that appears on the channel are for free fair use and music to gaming mashup montages ONLY with NO EXCEPTIONS. NEITHER I NOR my channel profit in any manner way shapre nor form. I always support the artists that inspire Smoke Game!




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Tags:
BF4
Battlefield
PC
KAPONYA
SMOKE
M320
SMK



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