Onimusha 2 Samurai's Destiny. Blind Playthrough. Normal. Episode 3. Nobunaga Is Dead.
Welcome back to the third and last part of a Onimusha 2 blind playthrough. This time we're taking upon Nobunaga, with a almost completionist playthrough of the entire experience.
So in the end this was a blast after so many years not playing these types of 3D action/adventure/survival horror games. If anything, it taught me about the importance of menu swaps for items and healing, alongside variation of weapons for a damage swap on hits. I noticed after playing Onimusha 2 again that this is one of the bigger mistakes I do in video games, especially 3D ones, is that I play them at times like a 2D styled Arcade game, and I don't think they're made for this. Every 3D game should have you at least knowing general terms of the more OP weapons and where they're located and what earlier options you'd have, as this helps immensely with playing these types. So my issue was a bit on routing and scaling damage through these hits, which now I've figured out it's possible to swap for damage with a move swap glitch, something I didn't even realize in these games.
Now that this is finally done, I wonder if my next objective is to tackle Dark Souls in a legitimate fashion, being honest with what the game is and learning the experience more so than just routing it? I guess that'd be a option wouldn't it? Maybe one day in 2018 folks, maybe in 2018.
But alas, Nobunaga is no more... unless we're talking about Onimusha 3 and Onimusha Dawn Of Dreams, which are also both amazing games to play as well.
Thank you for watching.
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