Options for Training and Leveling in D&D| GM 911
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Options for Training and Leveling in D&D| GM 911
Original GM 911 Post
Right, so I've got this game that I'm running. Figures right? Anyway, I've been spending way too long trying to figure out a cool way to flavor up leveling-up. The idea I'm kind of stuck on is one where the players each must go visit trainers during their downtime to learn new spells and fighting styles and what not. Basically each one has a special teacher that is a master at way they do. I've been trying to figure out a way to make each session cost some monetary value, like 5 gp to go learn hex or some quest to learn blink, point is I'm having a hard time balancing prices and stuff and would love any help at all ironing out the kinks. Thanks a ton!
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