Ori and the Blind Forest - Seinless Bashless Route

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Published on ● Video Link: https://www.youtube.com/watch?v=dkPtuEgTrqY



Duration: 46:08
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If you notice anything weird in the video, it's cause it's segmented, and it's been cut a bunch. While cutting, I was going for realistic accuracy, so I didn't cut deaths while I was setting up my position in the ability menu, for example. I did skip some setting up, but all of that should be doable with a mouse, which I didn't use except to set up the cursor position. I used the trackpad on my DS4 to left-click.




Notable tricks used in this video:

(No decided-upon name, AFAIK) - At the beginning of the video I load up a save file, cause that already has things set up the way I want it. The rock is in place, and the door is open, and the cutscene is also already seen. Yes, debug was used to help that process along, but it might not be necessary. I can't say for sure yet, but it made it a lot easier, so I used that. The trick is keeping all of that stuff around on a new game. It's really simple too. You run out of the loading zone, and quit the game before it unloads, but your last save has to be in the same loading zone as where a new game starts. If done correctly, you could make any part of the map stay the same from a previous file, but as far as I know, you can only do this with 1 area at a time. Maybe 2 if both are loaded at the same, but I don't think that's possible.

Seinless - I use that trick to skip Sein. This has an interesting effect, in that, since Sein isn't following you around, Charge Flame will explode where you last loaded from.

Bashless - I use Seinless to skip Bash. This is achievable for one main reason, and that's what happens near Sorrow Pass. You can keep the Charge Flame zone in one spot, while you run, which allows you enough time to get into a different load zone, which unloads the ceiling that prevents the energy ball from the spider from being able to hit the rocks above Kuro's head with just one redirect. The rocks don't unload for some reason, which is very fortunate.

Save Anywhere - You can open the abilities menu and click on the part that shows your experience required for another level, and then if you press A and B (or X and O, which is essentially the accept and cancel buttons in the menu) at the same time, it will allow you to walk around with the menu open, and when you get an ability, it saves the game right then and there.







Tags:
Ori and the Blind Forest
Proof of Concept
Speedrun
Route
Routing



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Chunkatuff presently has 32,030 views for Ori and the Blind Forest across 36 videos, with his channel uploading an hours worth of Ori and the Blind Forest videos. This makes up 28.28% of the content that Chunkatuff has uploaded to YouTube.