[Out of Date] Demo Recording (Source Engine Games)
*Changing this video from unlisted to public published it as a new video, for some reason, even though it is ~3 years old*
READ THIS FIRST!
The most common problem I've seen is that people don't understand you MUST rerecord a demo recording with another recording device. The reason: demo recording records the game using the GAME'S ENGINE. You can ONLY watch it through the game. You have to rerecord it into normal video format for Youtube to be able to read it. Why would anyone want to record something twice instead of once? Answer:
1) Demo recording makes VERY small files (1000 times smaller at the quality I record at). If you make montages like me, you wont know when something good is going to happen so you have to record every game. So, demo recording cuts down the TOTAL size of all these recordings (i.e., 10 games recorded with xfire at 720p might be 7 gigabytes, with demo recording they would be only around 40 megabytes). You can also record over demo recordings WITHIN the game (so no minimizing the game to delete a recording; you can just record a demo with the same name and it replaces the old one = much fewer files to have to manage).
2) Demo recording is adaptable. You can play a game and record it at 800x600 res, and then up your resolution to 1280x1024 and when you play the demo recording back, it will be at 1280x1024 instead of 800x600. You can also use the drive feature to get alternate views.
3) MUCH less lag while playing. You won't even notice that you're recording. This alone should be the motivating force to get you to demo record. When combined with source recording a horrible computer could record videos with better quality than mine (though I could do the same). Source recording slows down the recording in order to achieve the best possible recording, rather than just trying to capture what it can while the game is playing at normal speed (as Xfire and Fraps do).
If you need more help, check out: http://developer.valvesoftware.com/wiki/Demo_Recording_Tools
There are 3 main steps to his method: 1) demo recording, 2) recording using fraps/xfire/source, 3) editing. All 3 can be done without any additional cost to you.
1) Demo recording is given in a nutshell in the video.
2) Replay the demo, and while watching it, record with xfire/fraps (xfire is free, google it). Or you can use source recording (watch my other video), which is a rendering method that is already in the game (like demo recording).
3) Editing, yay!
If you don't have an editing software, windows movie maker is genuine, free, and evil. You can import your recorded clip into it and combine it with other clips while decreasing the size of the files (by lowering the quality).
*SAVE YOUR WMM PROJECT AFTER EVERYTIME YOU DO SOMETHING!!!* (WMM likes to crash a lot).
When you're ready to make a video, depending on the quality of your clips, hit "control+p", choose "My computer", name it and hit next. Click "other settings" and choose "video for local playback (2.1 Mbps)", since that's the best quality option I can find in WMM. Hit next, and it'll start making the video.
4) Upload to Youtube. File should be easily around 300 Megabytes at 10 minutes long, so no worries about hitting the size limit (it'll be a lot smaller, the shorter your video is), and you won't have to wait for it to upload to Youtube for too long (hour and a half max, for me, for a 300 Mb file). The quality will be a bit low, but that's the best you can do for free.
Have fun making videos ;)
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EDIT: IF YOUR GAME HAS UPDATED,
"Basically, if you record demos in L4D2, then an update is released, when you try playing back your old demo files, it says "wrong version, demo file is 2015, actual version is 2016" (2015 and 2016 are examples).
Basically every patch boosts the 2XXX number by one, so in order to get your .dem demo files working again you need to trick L4D2 into thinking its the older version in order to open them again.
If you go into the steam.inf file in the /left4dead2/left4dead2/ directory, you can change the patch version to an older version so you can view them. Simply right click, "open with" then choose notepad.
it should look something like this:
PatchVersion=2.0.1.6
ProductName=left4dead2
appID=550
Simply change the 6 to a 5, save and close. when you open L4D2 again, you can now re-open your demo files." (From BloodGod66) [BE SURE TO CHANGE IT BACK BEFORE TRYING TO PLAY FOR REAL]
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