Overhaul & The Futoshiki
Overhaul adds layers of mechanics on an otherwise simple Latin Square Puzzle that gives its Futoshikis puzzles surprising twists and turns. It makes a survival experience out of a relatively simple format.
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Playing at Being is a video series on game analysis which looks at interesting aspects of games and how they can frame play.
You can check out the two videos from Cracking the Cryptic here:
https://www.youtube.com/watch?v=9h9Xsmz7yww
https://www.youtube.com/watch?v=h-Pc1rsTPAY
You can check out my last video on Neon White here:
https://www.youtube.com/watch?v=ntDBN0zzAAE
0:00 - Introduction
0:36 - What is Overhaul?
1:15 - What is a Futoshiki Puzzle?
2:09 - Detaching the Player
3:34 - Layers of Mechanics
Other Videos By LudicRyan
2023-07-09 | Chorus & The Joy of Drifting |
2023-05-14 | Wildfrost // Indie Review |
2023-04-30 | Overhaul & The Futoshiki |
2022-11-07 | Neon White & The 3D Puzzle |
2022-04-23 | The Artful Escape & Camera Movement |
2021-12-29 | Spiritfarer & Reliance Through Constraint |
2021-04-19 | Dorfromantik & Chill City Builders |
2020-05-21 | Wavey The Rocket & Play as Future Tense |
2020-04-30 | The Longing & Play During The Pandemic |
2019-10-20 | Little Big Workshop // Indie Review |
2019-03-15 | Kingdom Hearts 3 & Narrative Pacing |
2019-03-01 | Resident Evil 2 & Fear Through Constraint |
2019-02-15 | Return of the Obra Dinn & The Jigsaw Puzzle |
2018-11-28 | Dream On Between Order & Chaos |
2018-10-24 | Laser League as Competitive Bullet Hell |
2018-09-20 | Uncharted 4 & Character Arcs |
2018-08-22 | Gods Will be Watching & Narrative Intensity |
2018-06-20 | Jotun & Tense Level Design |
2018-02-08 | Splatoon & Colonialism |
2018-01-10 | Luftrausers & Interpretation |
2017-12-24 | Rocket League & Expression |