Overload Early Access | Patch #6 | Seventh Impressions (Part 2)
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Published on ● Video Link: https://www.youtube.com/watch?v=qby3QfFdMNI
This is part 2 of my build 67 impressions for Overload. This is a test of new mechanics and changes in a familiar environment -- the challenge mode level Syrinx. Quick run into the middle-300's. Controls feel a little bit heavier/icier, but past that balance isn't too much harder than 61 (though there is a slight jump with the addition of new hitscan enemies, their density in this build's spawn pools, and how ineffective time bombs are when facing them). Great stuff!
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