Paper Mario Comparison (N64 vs Wii vs Wii U vs Switch NSO)
Finally this is done. Rather than just do a Switch portion of the differences, I did a new comparison while adding in details that I missed in the previous comparison. This was an interesting comparison to make since there are some things that are emulated correctly in some versions and not in other versions.
The Switch version seems to be more or less similar to the Wii U version, although it does have framerate issues with the Chapter 5 boss and the pause menu. Also, it had a issue with it crashing randomly when it was first available, although I was unable to make it happen in my play through so it must have been fixed in an update since.
One thing that I didn't mention with the Wii version is that the lightning on the characters seem to be more buggy. (This can be seen in the volcano area).
N64 footage was recorded with composite. (Most of the N64 footage used in this video was from the comparison I made years before on an older capture card. The only new N64 footage recorded was the intro. I also used some emulator footage, but that's noted in the video). Wii and Wii U footage was recorded with component, and Switch was recorded with HDMI.
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