Paper Mario Playthrough Part 1 - Prologue: A Plea from the Stars
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Paper Mario Playthrough
Part 1 – Prologue: A Plea from the Stars
If you are wondering, no, this isn't a Patreon requested playthrough. I still owe DrDark7 Ty 2 HD and I will make good on it. I just want to do something different for the sake of it. It's the last month of the year so why not start something new? Welcome ladies and gentlemen to Paper Mario.
Paper Mario was released for the Nintendo 64 on August 11, 2000 in Japan, February 5, 2001 in America and October 5 in the PAL regions. Surprisingly, it actually got a release in China in June 2004 for the iQue Player. Strange ain't it. Originally, this game was going to be a sequel to Super Mario RPG: Legend of the Seven Stars and Square was going to develop the game. But if you recall, Nintendo and Square had some disagreements that led to the latter cutting ties and going to Sony and develop Final Fantasy VII. Instead, the game was developed by Intelligent Systems, the same people responsible for Fire Emblem & Advance Wars. This game would be re-released on the Wii Virtual Console in July 2007, the Wii U VC in April 2015 and Nintendo Switch Online... today. Guess what day it is?
Okay. Now that I got out of the way, let's press on. In terms of the plot, Bowser has stolen a powerful item called the Star Rod and he plans to use it to make himself unstoppable. After being defeated by him, Mario must now go on a journey to stop Bowser. He has to find allies that will help him, solve puzzles, battle tough foes and gain the strength needed to save the Mushroom Kingdom from Bowser and his forces.
Paper Mario is an RPG game where it's split between exploration and combat. Exploration has Mario and his friends travel to different areas, find items and so forth. Of course once he encounters enemies, that's where the combat happens. Combat is basically Mario & an ally against any foes. Strategy is needed in order to succeed. Plus Mario can obtain different abilities via Badges that you find. He needs to equip them in order to use the ability. Some provide offensive attacks while others can give him assistance. Similar to Fire Emblem, you level up by earning Star Points (Experience Points) and collecting 100 will have him level up. Then he can choose to raise his HP, FP (Flower Points) and BP (Badge Points). How Mario gets stronger depends entirely on the player. The replay value is high since you can play however you see fit.
This part covers the Prologue, detailing everything that goes down. Mario tries to stop Bowser, only to fail. He then encounters Goombario and after saving Goompa, he joins the party. Goombario specializes in knowledge and his Tattle ability can show enemy HP and stats. A useful ally when you want to know how skilled you are in battle. We also take on a few mini bosses with the main boss being the Goomba King. He isn't that hard. Later on after exploring Shooting Star Summit, he obtains a special necklace that gives him the Action Command. That's going to be needed if you want to really do well in battle. With proper timing, Mario and his allies' attacks can get much stronger. It's needed if you want to survive in this game.
Part 2 will begin Chapter 1: Storming Koopa Bros' Fortress. I also included the commercial for Paper Mario because yes, this game has a lot of sentimental value to me and my siblings.
#papermario #n64 #prologue
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