Part 31: Breath of Fire II Walkthrough—What it Takes to be a Hero (Anfini/Infinity)
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THUMBNAIL ART BY: 「せいはち」
せいはち's ART GALLERY: https://www.pixiv.net/en/users/3498832/illustrations
Special thanks for giving me permission to use it!
CORRECTION REGARDING CHOP/CLEAVE'S CHANCE TO WORK:
The values in the slides are also modified by Tapeta's Condition, as follows:
Cursed: -75%
Tired: neutral
Fine: + 10%
Good: + 25%
Great: + 50%
So its accuracy can be reasonable, if Tapeta's condition is high enough.
DREAM BREATH'S EXACT CHANCE TO WORK:
Note that Poison Attack, Zombie Attack, Poison Breath, Miasma (Joker), & Zombie Breath also work via the following formula:
PC Resistance X Caster Bonus
-------------------------------------------------
256
The product of that formula (rounded down) is the monster's chance out of 64.
The PC's Resistance is determined via their Luck, and is based on the following chart:
0-31: 32
32-63: 30
64-95: 28
96-127: 26
128-159: 24
160-191: 22
192-223: 20
224-255: 18
The monster's Caster Bonus is determined by their "monster level", and is based on the following chart:
0-15: 12
16-31: 25
32-47: 38
48-63: 51
64-79: 64
80-95: 76 (No enemy is higher than 80--dunno why the upper values exist)
96-111: 89
112-127: 102
As for Aspara's Dream Breath (which she uses on you during a failed Spore attempt), she is using what was supposed to be an "enemy only" skill--one that uses the enemy's "monster level" (which can be found in BSiron's FAQ for each monster... though he calls it "Luck").
Since Aspara doesn't HAVE a "monster level", the game mistakenly uses her current helmet instead (which there are only 7 of, despite what my slides said). The values are as follows:
Bandana, SaladBwl/Headband, & Circlet: 87
Sun Mask or Silver Tiara: 88
Glass Helm or CrmsnRB/Red Scarf: 236
So if Aspara were to use Dream Breath on, say, Sten (115 Luck), and she were wearing a Bandana, the formula would be as follows:
26 (Sten's Resistance) X 87 (Aspara's Accuracy)
----------------------------------------------------------------------------
256
The product of that formula (rounded down) would be 7. Thus, Aspara has a 7/64 chance to put Sten to sleep. But, if she were to wear a Glass Helm or Red Scarf, that chance would jump to 23/64 (more than triple, despite what my slides said).
STATS FOR THE "ZODIAC" & "POWER DRAGON" MONSTERS:
Zodiac (Weak to Lightning)
HP: 890
AP: 100
Attack: 441
Defense: 151
Vigor: 142
Magic Immunity: 89-90%
AI: Attack Twice (75%), Attack Once (12.5%), Fire or Ice Breath (12.5%)
Power Dragon (37.5% to Counter; Weak to Holy; Halved damage from most else)
HP: 999
AP: 200
Attack: 478
Defense: 162
Vigor: 133
Magic Immunity: 100%
AI: Attack (50%), Inferno/Fireball (25%), Zombie Breath (25%)
NATURE'S CHANCE TO WORK (Base Aspara | Dragon Aspara):
LVL 0-7: 40/64 | 48/64
LVL 8-15: 44/64 | 52/64
LVL 16-23: 48/64 | 56/64
LVL 24-31: 52/64 | 58/64
LVL 32-39: 54/64 | 60/64
LVL 40-47: 56/64 | 61/64
LVL 48-63: 58/64 | 62/64
LVL 64-99: 60/64 | 63/64
SPORE'S MECHANICS:
It has a 75% chance to target all monsters with the Idle/Paralyze spell (resistances apply), and a 25% chance to use Dream Breath on your own party.
CHOP/CLEAVE'S CHANCE TO WORK (based on "monster level", modified by Tapeta's condition, as listed at the start of this description):
1-7: 52/64
8-15: 48/64
16-23: 44/64
24-31: 42/64
32-39: 40/64
40-47: 36/64
48-55: 32/64
56-63: 28/64
64-71: 24/64
72-79: 22/64
80-87: 18/64 (no monster is higher than this)
88-95: 16/64
96-99: 0
-----------------------------------------
THE ROUTE:
Abyss Tower (Lower Levels):
Save your game
—CHANGE PARTY: Rand, Lin, Aspara, & Ryu
Warp out of this part of the dungeon
Dragnier:
Rest at the Inn before going back down
Abyss Tower (Lower Levels):
Go slightly down and right into the small room
Talk to the Dragon Sage, then go through the doors till you meet your clone
Go back to the Dragon Sage, go back to the clone, then repeatedly choose No to get Infinity!
Follow the video if you want your fusions back--otherwise, Death Warp back to the save point
-----------------------------------------
THE ROUTE TO GET FUSIONS BACK:
Abyss Tower (Lower Levels):
Exit
Dragnier:
Walk back up to the upper levels
Abyss Tower (Upper Levels):
Exit
Overworld:
Warp to Township
Township:
Re-establish fusions, then swap out Sten & Lin for weaklings
Warp to Gate, then Death Warp
-----------------------------------------
Abyss Tower (Lower Levels):
—CHANGE PARTY: Ryu, Rand, Sten, Lin
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