Part Three: Animation and Spritesheets -- Haxe and Heaps GameDev Tutorial Series

Subscribers:
269,000
Published on ● Video Link: https://www.youtube.com/watch?v=B-F6splWNGI



Category:
Tutorial
Duration: 15:43
4,104 views
50


Today we look at creating sprite animations using the Haxe langauge and Heaps framework. We will actually look at three ways to create sprite animations, frame by frame, using a spritesheet then finally using a texture atlas.

The sprites in this tutorial are available at http://www.gamefromscratch.com/post/2016/05/13/Free-Character-Sprite-Sheets.aspx

The code and a text base version are available on GameFromScratch.com: http://www.gamefromscratch.com/post/2016/05/27/Haxe-and-Heaps-Tutorial-Series-2D-Animation-and-SpriteSheets.aspx

All of the project files and materials used to create this entire series are available on the Patreon dropbox: https://www.patreon.com/gamefromscratch?ty=h







Tags:
Haxe
Heaps
GameDev
GameFromScratch
Game Development
2D
Animation
Sprites
Spritesheet
Texture
Texture Atlas
Programming
Tutorial
Game Programming