Patch 2.41! Summoning Bosses! Massive Bonuses For Summoning! Tons of QoL! - IdleOn

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IdleOn W6 playlist:    • IdleOn World 6+   Patch notes for the 2.41 Patch for the game Legends of IdleOn. This Patch is out as of July 06! Full notes in description.


v2.41 - Summoning Bosses
• Summoning Stones are FINALLY here, with 7 of them found throughout the IdleOn worlds! These stones are a BOSS mode, where you must defeat a slow-moving GIANT before he reaches your end. If you win, you'll get an amazing new winner's bonus of a new 2x multiplier to all* bonuses of that stone type! (NOTE: not quite all. Only bonuses that can be doubled by Summoning Doublers are affects.)
• Summoning Stone Bosses can be fought more than once... but be prepared to deal BILLIONS of damage if you want to be a repeat winner...
• Added the World 7 portal to the right-side World 6 town.
• Added 1 new Tome entry, giving 300+ PTS based on the number of Summoning Bosses you defeat.
• Added quests for Potti, the final quest awarding "Heroic Spirit", the World 6 TROPHY!
• New Limited-time Gemshop items! 3 FREEBIES. 1 5* cardifier, 2 ribbons!

• Arcane Cultist's Family Bonus is now DMG Multi (true multiplier, not additive with other multipliers), instead of +% Fighting AFK gains, since Vman already had that.
• "Next Vial" display in Alchemy is now called "Next Vials" and cycles through the next 4 possible vial ingredients.
• You can now scroll up and down in Talents to change the tab you're viewing.
• Added mini-tutorials to Pet Battles, construction building, Cog Board, taking samples for the 3d printer, Item Dropping for Vials, using the scrollbars to buy more sailing captains and boats, finding vault in quickref, farming crops and evolving to new crops, strumming the Harp, not equipping Gold Charms in Sneaking, getting new spices, using the refinery, Worship tower defense,
• Improved the UI display for Card-Sets, Divinity Unlinking, kitchen upgrading, equipping big bubbles
• Made page-changing arrow buttons more obvious for kitchen, forge, trapping
• The (?) Helper info for both "Arcanist Weapons" and "Arcanist Rings" Tesseract Upgrades now shows how many of the 100/day limit are left to drop!
• Chat rings now change the chat boxes of all NPCs, not just your own!

• Territory Fight Power as a mechanic has been REMOVED. Combat pets(red) no longer have a use in Territories to gather spices, only the Foraging pets(green) do.
• Blooming Axe pet breeding upgrade no longer gives Territory Fight Power. Instead, it gives Pet Damage.
• Unlocking critters via Lord of the Hunt as a mechanic has been REMOVED. You now have access to all critters from the start -- although you still need to reach their respective maps. Instead, Lord of the Hunt gives +10% Critter Gain for every quest of his you complete.
• Changed "Auto Refine" to be a toggle. It's either OFF, or its ON.
• Removed the 'lava skull' rift challenge completely, replaced with the 'skull points' challenges.
• Snowman mob drops Green Tachyons instead of Purple, since the previous mob also dropped the same amount of Purple.
• Buffed the base chance to find pristine charms by 1.5x, but the rate gets lower as you roll for more pristine charms. This adjusted rate resets back to a 1.5x buff each day.
• Changed "Inviting a Plus One" Tesseract Upgrade scaling. Cheaper and a much higher max upgrade level.
• Arcane Kills to break the Biggole Wurm Barrier (9th map of World 4) lowered 70 to 30.
• Arcane Kills to break the Purple Mushroom Barrier (1st map of World 4) lowered 70 to 45.
• Arcane Kills to break World 5 Barriers on your Arcane Cultist has been lowered 170 to 80.
• Time limit for Arcane Barriers in World 4 and 5 increased.

• Fixed the error platforms on Neyeptune map at the end of W3
• Fixed an issue were Combat and Forage pets could be placed in Fenceyard. Now its just Breedability and Shiny pets allowed.
• Fixed an issue where the trimmed construction slot from the recent event not giving its full bonus, while correctly appearing visually.
• Fixed the Grimoire upgrades Wraith Damage V, Wraith Accuracy V, and Wraith Defence V giving the incorrect bonus.
• Fixed an issue where Tesseract Upgrade Verdon Hoarding (+% Tachyon Gain per POW 10 green tachions owned) was giving an incorrect bonus.


In Text:
White/Aether - World 6 - Bamboo Laboredge/Bamboo Spirit
Green/Grover - World 6 - Lightway Path/Lantern Spirit
Yellow/Shimmer - World 6 - Yolkrock Basin/Royal Egg
Blue/Freezer - World 3 - Equinox Valley/-
Red/Cinder - World 5 - Crawly Catacombs/Crawler
Purple/Hexer - World 4 - Jelly Cube Bridge/Gelatinous Cuboid
Cyan/Zephyer - World 6 - Emperor's Castle Doorstep/Samurai Guardian

00:00 New Content
00:56 Quality Stuff
02:05 Balance Changes
03:31 Bug Fixes
04:22 Gem Shop
05:18 Ribbons
05:55 Summoning Bosses
06:25 Aether (White)
07:39 Cinder (Red)
08:18 Hexer (Purple)
08:54 Results
09:27 Pets
09:52 Refinery



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