Path Of Radiance Random Playthrough Postgame Stats!
This is bonus footage showing all my times on my level (spoilers its a really slow playthrough).
We also get to see the unit tally on wins, some surprises on here as well!
Also Boyd...lets not talk about that shall we? It pushes Rolf and Oscar to be killers that they are
Hope you enjoy!
Also I have now started tallying death tolls as of chapter 5
Winners
1. Haar
2. Tauroneo
3. Janaff 1
4. Oscar
5. Mia
6. Jill 1
7. Muarim
8. Largo
9. Gatrie 1
10. Rolf
11. Soren 2
12. Tormod
Given
Mist
Ike 1
Royal: Naesala
Will Post these rules under each section I upload
Path of Radiance Randomized Rules
I will be playing on Normal mode for this run. Makes it less fail proof and just more carefree
Ike is free, as is Mist (It ensures me a healer and It makes black knight easier by a bit). Everyone else but the royals/Nasir/Ena are fair game
So to make sure I dont get dicked early (which say i get all late game units, and no greil mercs, it would be possible but would be Ike grinding/boring/RNG dependant) I will have this thought. If I get 2 greil mercs in my Random with Ike, thats enough (IE Boyd Ike Rhys). However since that is a low chance, to make it full proof, Titania is free if I dont get any until Chapter 8 is beaten. By chapter 9 mist and Ike will be there so its fine then
Endgame reinforcement is randomed (Giffca, Tibarn, Naesala, or None).
Thieves are free exclusively for opening doors/chests, they get no combat unless they're picked.
The endgame map has 14 slots, so except my two free picks, that means twelve units are random (Edit: Units, not spots).
I might recruit for items, but never for combat. Stefan for example has a occult scroll I will get no matter what, even if him or Lethe isn't in my units (They wont fight)
I will try to not to break the game via Bonus EXP
There will be some unavailable cases where people fight, some rescue missions, early on they get attacked, other then that will avoid combat -- Watch live at https://www.twitch.tv/thegreen8ball
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