Payday 2 Hell's Island DS w/OD

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Published on ● Video Link: https://www.youtube.com/watch?v=n_bKvU1_rSg



Payday 2
Game:
Payday 2 (2013)
Duration: 14:38
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1


Note: DS w/OD=Death Sentence w/ One Down Mechanic

EDIT: So... a update was released after this video was recorded and it corrected the damage output on heists like Boiling Point and Hell's Island. Now, you might be dealing with enemies that deal 225 damage. Back to the description.

This heist was released late last week but, I wasn't able to record anything for a while because my game kept crashing on the main menu. All I had to do was to disable the Discord Overlay.

Anyways, the PAYDAY gang goes to Hell's Island to rescue Bain(who was kidnapped at the end of the Reservoir Dogs heist). Bain looks a bit fucked up but, he managed to kill Kento. However, he collapsed and Locke had to carry him to the Helipad. Locke and the PAYDAY Gang escapes from Hell's Island with the Helicopter.

This heist is not as bad as I thought it would be because Death Sentence(formerly known as One Down) normally have heavy units that deal 225 damage. This time they are not there because this heist uses it's own unique NPCs(similar to how Cursed Killroom uses the Zombie Cops NPCs) where it doesn't follow the standard enemy damage output system Overkill made.

My main concern about this heist is it still makes the same mistake Henry's Rock made. The players have to go into a room(or a series of rooms) with barely any cover and they have to stay in there(for a little bit) with enemies spawning really fast before they can continue into the heist. What's even annoying is that this heist caused my frames to drop. It might not be noticeable in the recording because I usually record at 60 frames per second. However, other players mentioned about this heist's optimization issues on the PD2 Steam Forums(there's even a room where your frames can drop to 30).

Also, this heist has a escape timer of 5 minutes after Locke starts carrying Bain on his back. So, it would be best to do the objectives as fast as possible. Luckily, I managed to get about 40 seconds(or less) to spare but, depending on the RNG and how slow Locke can move; it can complicate things.

All in all, I think this heist is really good but, the enemy spam is ridiculous. Yeah, I ended up in custody near the very end because I was trying to look for the terminal to hack(to get the Helipad gates opened) and my team managed to find it but, I didn't notice until I got into custody.

By the way, I also like how this heist makes the players wear the same stealth suit that was worn in the (Classic) Diamond Heist.







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At this time, Jet has 68,696 views for Payday 2 spread across 144 videos. His channel published over 1 day worth of content for the game, or 14.43% of the total watchable video for Payday 2 on Jet's YouTube channel.