Perpetual motion machine challenge!
I was playing with some magnets earlier and thought WOULDN'T IT BE COOL IF I MADE A PERPETUAL MOTION MACHINE IN HAMMER. So I did. Now I'm passing the baton to you. What will you do with this technology? I have posted some suggestions in the video, though of course you're free to do what ever you want. Post a video response showing what you've come up with. Remember: with great power comes great responsibility.
This device works by having a circular tube, half filled up with water, so the wooden ball floats to the top, drops to the bottom and repeats itself. It's fiddly to get the balance right in Hammer, but this one seems reliable. Download the vmf file here!
http://www.mediafire.com/?c5bq5vh0ybbq29l
RULES
Not too strict. The device in this video is only a suggestion, feel free to modify it, build on it or try to create your own perpetual motion machine yourself in Hammer. Build it in RL if you'd like (Not that it would work without (or with!) magnetic liquid and magnets. Always with the magnets). Make it larger and have it powering turbines or some kind of cool device in Hammer. No cheating with motors or anything, limit it to physics objects. Hinges and things like that are okay, since they don't generate any power themselves.
Deadline is the 27th of January, I won't be too strict because I hate deadlines myself, but don't like, release it more than a day or so after that.
The theme of the competition is perpetual motion, be imaginative!
Check out my channels:
● 3kliksphilip: https://www.youtube.com/3kliksphilip
● 2kliksphilip: https://www.youtube.com/2kliksphilip
● kliksphilip: https://www.youtube.com/kliksphilip
Other information you might like:
● Website: http://3kliksphilip.com
● Twitter: https://twitter.com/3kliksphilip
● PC Specs: Intel 3770K, 16 GB RAM, Geforce 670 2 GB.
Other Videos By 3kliksphilip
2013-03-01 | 'Yes, Sir' - Making of |
2013-02-27 | 3DMark 2018 (If lensflare was cool) |
2013-02-26 | 3DMark 2005 - 2006 comparison |
2013-02-23 | Crysis 3 - most detailed tree ever |
2013-02-22 | Insomnia - Making of |
2013-02-21 | Splat_valley CSGO surf map |
2013-02-18 | Custom radar tutorial for CSS / CSGO |
2013-02-08 | cs_assault comparison (1.6 to CSGO) |
2013-01-26 | CSGO - Mapping 'timelapse' part 4 - Optimising balfour |
2013-01-18 | Future computing speculation - next next gen |
2013-01-13 | Perpetual motion machine challenge! |
2013-01-06 | de_balfour |
2012-12-16 | CSGO - Mapping 'timelapse' part 3 - match side 2 |
2012-12-15 | CSGO - Mapping 'timelapse' part 3 - match side 1 |
2012-12-14 | CSGO - Mapping 'timelapse' part 3 |
2012-12-12 | CSGO - Mapping 'timelapse' part 2 |
2012-12-07 | CSGO - Mapping 'timelapse' part 1 |
2012-12-03 | Playtest a map! |
2012-11-28 | de_nuke comparison (1.6 to CSGO) |
2012-11-16 | de_inferno comparison (1.6 to CSGO) |
2012-11-09 | Future computing speculation - next-gen consoles and graphics |
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Counter-Strike 2 Statistics For 3kliksphilip
At this time, 3kliksphilip has 453,234,769 views for Counter-Strike 2 spread across 1,027 videos. Roughly 3 days worth of Counter-Strike 2 videos were uploaded to his channel, or 82.48% of the total watchable video on 3kliksphilip's YouTube channel.