PG Updates Maps, Mods & A Lot More 7 Days To Die 1.0

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7 Days to Die
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Duration: 19:33
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A round up of my week messing around with 7 Days To Die 1.0, aka v1.0, A22 and Alpha 22. Tips and Tricks... A walkthrough of 8 mods / modlets created to help you make the trader progression you desire, reduce the noisy auger and chainsaw, and a special dev block to get prefab stability. Send me idea for new paintable custom variable shapes/blocks in 7DTD. We also look into the Mods directories available and discuss FPS in massive cities. Must not forget we follow up a previous video and now import a prefab we exported from A21. If you like a random mix of interesting things in 7 Days To Die v1 then this is the video for you.

NOTE - I have noticed that I got Forest Cities and Forest Jen mods mixed up.

PGz Progression Requests
https://www.nexusmods.com/7daystodie/mods/5285

PGz Silent Auger or Quiet Auger v1
https://www.nexusmods.com/7daystodie/mods/5268

PGz Silent Chainsaw v1
https://www.nexusmods.com/7daystodie/mods/5335

PGz Structural Air v1
https://www.nexusmods.com/7daystodie/mods/5286

PGz Shapes Menu - Diagonal Doors Blocks
https://www.nexusmods.com/7daystodie/mods/4588

PGz Shapes Menu - Octagon Building Blocks
https://www.nexusmods.com/7daystodie/mods/4589

PGz Shapes Menu - Arrow Slits
https://www.nexusmods.com/7daystodie/mods/4590

PGz Shapes Menu - Corner Bars
https://www.nexusmods.com/7daystodie/mods/4591

I hope you have enjoyed this video. Please consider subscribing https://is.gd/Phys1csYT and hitting the thumbs up. Also say hello on Social Media and live on Twitch for more 7 Days to Die content.

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00:00 Introduction
01:07 Mods Folders
03:19 Forest Jen (Not Citiies) Mod
05:01 Silent Auger Mod
05:42 Silent Chainsaw Mod
06:06 Structural Air Mod
06:58 Shapes Menu Mods
08:29 Importing A20 Prefab
13:55 Phys1cs Playground
14:39 FPS In Massive Cities
18:50 Jen Tease

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#7daystodie
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