PhAT: Adding the Arms & Finishing Body | 07 | v4.2 Tutorial Series | Unreal Engine

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We finish our example by adding the arms and cover moving the joint location.

A link to the wiki for further notes is available here -
https://wiki.unrealengine.com/Physics_Asset_Tool_Tutorial:_Adding_the_Arms_and_Finishing_Body




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Tags:
UE4
Physics
basics
PhAT
ragdoll
joint
Unreal