Photogrammetry In Unity: An Overview
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Published on ● Video Link: https://www.youtube.com/watch?v=q2Z1oiFDKI0
Download the Unity beta: https://ole.unity.com/photogrammetrybeta
In this video we will explore the process of utilizing assets created using a photogrammetry workflow in Unity. This includes using Unity's De-lighting tool to remove naturally occurring lighting to allow you to light your scene however you choose.
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Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine
delighting
de-lighting
photogrammetry
fontainebleau
aaa graphics
photo grammetry
sebastien lagarde
de lighting