Physics in Unity 5.1 - Unite Europe 2015
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Published on ● Video Link: https://www.youtube.com/watch?v=WGvuP6vV6j4
Anthony Yakovlev talks about changes in 2D and 3D physics features we introduced in 5.1 as well as overview ways of resolving common issues in some physics areas like joints and the WheelCollider.
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Tags:
Unity (Software)
Unity 5
PhysX (Video Game Engine)
Game Engine (Software Genre)
Unity 5.1
Physics in Unity
2D physics Unity
Unity physics
WheelCollider Unity