PhysX GPU Rigid Body simulation

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Published on ● Video Link: https://www.youtube.com/watch?v=Ws6LN1Ot9Cc



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Real-time demonstration of the new hybrid CPU/GPU rigid body solver, based on the experimental branch of PhysX SDK 3.4
GPU acceleration (as showcased in the video) can provide a significant performance boost in heavy scenes, and also has same behavior and features as the CPU execution.

More details in the article:
http://physxinfo.com/news/12649/gdc-2016-physx-gpu-rigid-body-and-nvidia-flow/

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Tags:
PhysX
GPU PhysX
Nvidia
Simulation
Rigid Body