Pikmin 4 Yuzu Android 162 NCE Update Game Test
Yuzu Android 162 NCE Emulator New Update From Github
CPU Backend Now Active Native Code Execution (NCE)
Pikmin 4 Gameplay Test
In-Game Playable but sadly running on JIT
So Perfomance Not Optimal
Limit Speed 100%, Undock Mode, 0.75X Resolution And Mesa 24.0.0 R12 Aggresive
Debug Option : Enable CPU Debuggig And Disable Fast Memory
CPU Backend : Active Native Code Execution (NCE)
Yuzu Android Github 162 Changelog
-nce: implement instruction emulation for misaligned memory accesses | [liamwhite]
-android: Game Properties | [t895]
-video_core: use interval map for page count tracking | [liamwhite]
-renderer_vulkan: cap async presentation frame count | [liamwhite]
-common: use memory holepunching when clearing memory | [liamwhite]
My Facebook Page https://www.facebook.com/edgamingidn/
Device : Poco F3 (Original Rom)
CPU : Snapdragon 870
GPU : Adreno 650
OS : Android 13
RAM : 8/256Gb
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#yuzuemulator #yuzuandroid #pocof3