Planning your Map, Part 2 of 2 - Interview with Ben Bauer, Associate Game Director - Ubisoft Toronto

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Published on ● Video Link: https://www.youtube.com/watch?v=cj4dsov8lMQ



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Duration: 15:05
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Part 2 of a 2-part interview. Ben Bauer has over 20 years' experience in Level Design, and has worked on AAA games such as FarCry 1, Crysis 1, Splinter Cell Blacklist, and FarCry Primal.

0:00 How to achieve immersion in your map
2:47 Design rules, guidelines, patterns
6:20 Architecture
6:57 English gardens example
8:16 What is the objective of a level designer?
10:23 How to get into the games industry - 3 paths
13:23 Upcoming episodes from Ben's YouTube channel

Bauer Design Solutions:
https://www.youtube.com/channel/UC_qb1MnHEV4xaVBpQaigspQ/videos

Ben's website:
http://benb-design.net/


All my Unreal Editor tutorials on YouTube (playlist):
https://www.youtube.com/playlist?list=PLsHIUYkkz0G6CL8sBXw7D6sAEpNhw0gjE

Running time: 15 minutes
Posting date: April 3, 2017




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Tags:
Unreal
Tournament
Crytek
Ubisoft
Ubisoft Toronto
Ben Bauer
Benjamin Bauer
Bauer Design Solutions
immersion
Level Design
map
mapping
tutorial
Architecture books
English garden
Golden ratio
rule of thirds
level design objective
level designer
gaming university
mod community
game tester
Epic Games
Ubisoft graduate program



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Currently, Smeer Kat has 88,945 views for Unreal Tournament across 34 videos. His channel currently has around 6 hours worth of content for Unreal Tournament, roughly 78.07% of the content that Smeer Kat has uploaded to YouTube.