PlayerUnknown's Battlegrounds - How to Improve Performance and Reduce/Fix Lag on Low End PC

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PLAYERUNKNOWN'S Battlegrounds
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PlayerUnknown's Battlegrounds - How to Improve Performance and Reduce/Fix Lag on Low End PC

PlayerUnknown's Battlegrounds (PUBG) is a massively multiplayer online survival game developed and published by Bluehole for Microsoft Windows and Xbox One. The game is based on battle royal-style game mods previously developed by Brendan "PlayerUnknown" Greene for other games, but expanded into one standalone game under Greene's creative direction. In the game, up to one hundred players parachute onto an island and scavenge for weapons and equipment to kill others while avoiding getting killed themselves. The available safe area of the game's world decreases in size over a match, directing surviving players into tighter areas and forcing encounters. The last player or team standing wins the round.

The game was released on Steam's early access program in March 2017. While in early access, the game had sold over two million copies within two months. Bluehole plans console releases following the full release of the Windows version, with an Xbox One version planned by the end of 2017.

Battlegrounds is an action game in which up to one hundred players fight in a battle royal, a type of large-scale deathmatch where players fight to be the last alive. Players can choose to enter the match solo, or with a small team of two or four people. In either case, the last person or team left alive wins the match.

Each match starts with players parachuting onto an island, approximately 8 by 8 kilometres (5.0 mi × 5.0 mi) in size, from a plane without any items outside of customizable clothing options that they select prior to a match. Once they land, players can search buildings and other sites to find weapons, vehicles, armor, clothing, and other equipment. These items are distributed throughout the map at the start of a match, with certain high-risk zones having better equipment. Players then proceed to either stay hidden to avoid being killed or hunt down other players whilst continuing to search for more equipment. Killed players can be looted to acquire their gear as well. At random, a plane will fly over various parts of the playable map and drop a loot package containing items which are normally unobtainable during normal gameplay. The package also emits a highly visible red smoke, drawing interested players near it. Players can opt to play either from the first-person or third-person perspective, each having their own advantages and disadvantages in combat and situational awareness.

Every few minutes, the playable "safe" area of the map begins to shrink down towards a random location, with any player caught outside the safe area taking damage over time and eventually being eliminated; in game, the players see this as a shimmering blue wall that contracts over time. This forces players into more confined areas and increases the chance of encounters with the surviving players. During the course of the match, random regions of the map are highlighted in red and bombed, posing a threat to players that remain in that area. In both cases, players are warned a few minutes before these events, giving them time to relocate to safety. On average, a full round takes no more than 30 minutes.

At the completion of each round, players gain in-game currency based on how long they survived, and how many other players they had killed. The currency is used to purchase crates which contain cosmetic items for character customization.

Specs I tested this on:
Core i5-6600 3.3GHz
8GB RAM DDR4 2400MHz
Intel HD530 Graphics Card

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