Playing commando in Kiting situation
170209 Killing Floor 2
Burning Paris, Hell on Earth, Modded difficulty.
4Faked/55Max/Mod0.5/Nam's V3 preset
Nam's profesional server
1051v
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It might be too smooth to upload this game, but this is what commando should do in modded difficulty.
1. Lead the way.
2. Secure the danger point before large zeds spawn behind team.
3. Extend Zedtime as long as possible.
It is obvious that someone MUST lead the way and secure the danger point(chokepoint) as difficulty increases more and more. Large zed backspawn can happen anytime and it is confirmed death sentence, especially when squad is in cornered situation.
In Burning Paris, there are 2 danger points which commando should secure asap when team is being slowly pushed. Stairs of death(11:19) is one of most infamous chokepoint, where large zed spawns frequently even in normal HoE. Another chokepoint is Alley(10:18).
So take them ASAP before any 'unfortunate accident', which is actually 'avoidable doom', happens.
*A small Tip : When you encounter Large zed while securing danger point, don't panic and bash it(11:19) and pass it by. And bait it far from squad, to make a way for rest of team.
*A small small Tip: If you use jump-parrying when getting hit from FP, you can prevent following attack of fleshpound, which can usually finish you off. Even without parrying, jump still gives you enough distance to avoid instant finish-blow situation.(12:10)
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At this time, dandyboy66 has 149,084 views for Killing Floor 2 spread across 118 videos. This game accounts for over 1 day of watchable video on his channel, roughly 77.81% of Killing Floor 2 content that dandyboy66 has uploaded to YouTube.