Playing Flightmare on an IBM PC
The following is footage of Flightmare, developed by Peter Adams in 1984. It is not a complete playthrough, but rather just enough gameplay to serve as a reference for how the game looks and feels on the original hardware.
This footage was recorded from an IBM PC (8088 CPU running at 4.77MHz) with a ("new-style") CGA card. The audio was tapped from the PC speaker and the video was recorded from the CGA composite output. The result was post-processed from 30i to 60p; all source frames are intact. This video can be considered a reference for how this game performs on this platform.
Personal notes: This is a very difficult game to play; ambidextrous control of both hands on two 8-way keyboard clusters is required to maneuver the plane in 3-d space, and using either thumb to fire.