Point and Click Puzzle Design

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1,580,000
Published on ● Video Link: https://www.youtube.com/watch?v=EDt6XXsRXag



Game:
Broken Age (2014)
Duration: 9:40
729,793 views
22,523


Point and click adventures get a bad rap. Their loopy logic puzzles often come under fire for being incomprehensible and unfair. So lets look at how adventures can employ more responsible design - to stop you racing towards GameFAQs.

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Sources

Wired: "Broken Age brings back a classic feature: unfair puzzles"
http://www.wired.com/2015/04/broken-age-act-2-puzzles/

Old Man Murray: "Death of Adventure Games"
http://www.oldmanmurray.com/features/77.html

Find out more

Innuendo Studios: "Who Shot Guybrush Threepwood?"
https://www.youtube.com/watch?v=xOPiSYUSrQ0

RagnarRox: "Blade Runner - Looking back with Louis Castle"
https://www.youtube.com/watch?v=D623rBiAVX0

Grumpy Gamer: "Why Adventure Games Suck"
http://grumpygamer.com/why_adventure_games_suck

Games shown in this episode (in order of appearance):

Broken Age (Double Fine Productions, 2014)
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (Sierra Entertainment, 1999)
Discworld (Teeny Weeny Games, 1995)
King's Quest (Sierra On-Line, 1983)
Grim Fandango (LucasArts, 1998)
Full Throttle (LucasArts, 1995)
Antichamber (Demruth, 2013)
The Longest Journey (Funcom, 1999)
Day of the Tentacle (LucasArts, 1993)
The Secret of Monkey Island (LucasArts, 1990)
Gabriel Knight: Sins of the Fathers (Sierra Entertainment, 1993)
Indiana Jones and the Fate of Atlantis (LucasArts, 1992)
Machinarium (Amanita Design, 2009)
Riven: The Sequel to Myst (Cyan Worlds, 1997)
Monkey Island 2: LeChuck's Revenge (LucasArts, 1991)
The Inner World (Studio Fizbin, 2013)
Strong Bad's Cool Game for Attractive People (Telltale Games, 2008)
Gemini Rue (Joshua Nuernberger, 2011)
Dreamfall: The Longest Journey (Funcom, 2006)
Thimbleweed Park (Ron Gilbert and Gary Winnick, 2017)
Resonance (XII Games, 2012)
Technobabylon (Technocrat Games, 2015)
The Last Express (Smoking Car Productions, 1997)
Blade Runner (Westwood Studios, 1997)
Armikrog (Pencil Test Studios, 2015)
Broken Sword: The Shadow of the Templars (Revolution Software, 1996)
Dropsy (A Jolly Corpse, 2015)

Music used in this episode:

Overthinker, Lifeformed (Double Fine Adventure)
Locked Boxes, Lifeformed (Double Fine Adventure)
Gameboy Tune (Machinarium)
Forest Spirit Friends, Lifeformed and Vidboy (Groupees Game Music Bundle)
Cider, Lifeformed (Double Fine Adventure)

Lifeformed - http://lifeformed.bandcamp.com
Vidboy - http://vidboy.bandcamp.com

Clip credits:

"MacGyver - Parabolic Mirror" - CBS
https://www.youtube.com/watch?v=H4hzM1AX8iM

"Let's Play: Riven, Fire marbles" - Dilandau3000
https://www.youtube.com/watch?v=8-38Ye6ytyI

"Dreamfall: The Longest Journey, Part 8" - Natenator77
https://www.youtube.com/watch?v=Zou9hQFCypw

"Lets Play! Blade Runner, Part 1" - Vyakros
https://www.youtube.com/watch?v=o9pe-KPywa4

Contribute translated subtitles - https://amara.org/v/C3BFr/







Tags:
game design
Point And Click (Video Game Genre)
Puzzle (Video Game Genre)
lucasarts
monkey island
day of the tentacle
broken age
grim fandango
double fine
discworld
the longest journey
wadjet eye games
puzzles
game maker's toolkit
mark brown
britishgaming
video games



Other Statistics

Broken Age Statistics For Game Maker's Toolkit

At present, Game Maker's Toolkit has 729,793 views spread across 1 video for Broken Age, with his channel publishing less than an hour of Broken Age content. This makes up less than 0.33% of the total overall content on Game Maker's Toolkit's YouTube channel.