Ico, and Design by Subtraction
Among designers, few modern games are held in such high regard as the PS2 cult classic, Ico. Let's figure out what has made this quiet and reserved game so hugely influential.
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The influential Ico
Papo & Yo - http://www.giantbomb.com/articles/qa-papo-yo-creator-vander-caballero-on-how-his-tro/1100-3385/
Brothers / Rime - http://www.wired.com/2013/09/ico/
Journey - https://mobile.twitter.com/jenovachen/status/181260356813987842
The Last of Us - http://ps3.mmgn.com/News/the-last-of-us-inspired-by-ico-re4
Prince of Persia - http://blog.us.playstation.com/2008/12/02/your-questions-answered-prince-of-persia/
Halo 4 - http://techland.time.com/2012/11/05/ico-influenced-chief-cortana-bond-in-halo-4-says-director/#ixzz2eWlcYnbu
Hidetaka Miyazaki - http://www.theguardian.com/technology/2015/mar/31/bloodborne-dark-souls-creator-hidetaka-miyazaki-interview
Fez - http://www.gamasutra.com/view/news/127312/How_Polytrons_Fez_Was_Inspired_By_Uedas_Ico.php
Find out more
1UP: "Shadow Talk"
http://www.1up.com/features/shadow-talk
1UP: "The Method of Developing Ico"
http://www.1up.com/features/method-developing-ico
Tale of Tales: "Fumito Ueda GDC Talk Transcript of Slides"
http://tale-of-tales.com/tales/ueda/transcript.txt
Games shown in this episode (in order of appearance)
Superbrothers: Sword & Sworcery EP (Capybara Games, 2011)
The Legend of Zelda: A Link to the Past (Nintendo, 1991)
Braid (Number None, 2008)
Super Mario Bros. (Nintendo, 1985)
Ico (Team Ico, 2001)
Papo & Yo (Minority, 2012)
Brothers: A Tale of Two Sons (Starbreeze Studios, 2013)
Journey (thatgamecompany, 2012)
Rime (Tequila Works, 2017)
The Last of Us (Naughty Dog, 2013)
Prince of Persia (Ubisoft Montreal, 2008)
Halo 4 (343 Industries, 2012)
Dark Souls (From Software, 2011)
Limbo (Playdead, 2010)
Proteus (Ed Key and David Kanaga, 2013)
Another World (Delphine Software, 1991)
Flashback (Delphine Software, 1992)
Prince of Persia (Broderbund, 1989)
Chrono Trigger (Square, 1995)
Shadow of the Colossus (Team Ico, 2005)
Assassin's Creed: Brotherhood (Ubisoft Montreal, 2010)
Grand Theft Auto V (Rockstar North, 2013)
Dying Light (Techland, 2015)
Metal Gear Solid V: The Phantom Pain (Kojima Productions, 2015)
Batman: Arkham Knight (Rocksteady Studios, 2015)
Assassin's Creed: Revelations (Ubisoft Montreal, 2011)
Tony Hawk's Pro Skater 4 (Neversoft, 2002)
Fez (Polytron Corporation, 2012)
Music used in this episode
Under a Tree (Sword & Sworcery LP)
The Ballad of the Space Babies (Sword & Sworcery LP)
Little Furnace (Sword & Sworcery LP)
Dark Flute (Sword & Sworcery LP)
Com64 (Sword & Sworcery LP)
Sword & Sworcery LP - The Ballad of the Space Babies (C) Jim Guthrie
Clip credits
"Warrior in the City of Light Part 13" - Curlsbel90
http://www.youtube.com/watch?v=t_VvWSu1xMo
"Dark Souls Prepare to Die Edition 60 fps test" - Birm
https://www.youtube.com/watch?v=tbH0sSck50A
"Unreleased ICO PS1 Beta gameplay" - lockyixbt
https://www.youtube.com/watch?v=fIkOUxbcvMY
"Assassins Creed Revelations: Den Defence" - CircularGaming
https://www.youtube.com/watch?v=Zgew2Wo4W2E
Contribute translated subtitles - https://amara.org/en-gb/videos/RzpUvbByVapH/
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Other Statistics
Ico Statistics For Game Maker's Toolkit
At this time, Game Maker's Toolkit has 532,378 views for Ico spread across 1 video. Less than an hour worth of Ico videos were uploaded to his channel, making up less than 0.55% of the total overall content on Game Maker's Toolkit's YouTube channel.