Pokémon Violet RANDOMIZED "D&D" Hardcore Nuzlocke
In this randomized hardcore nuzlocke of Pokémon Violet, I will be using dice to decide both my encounters and move-sets.
RULES:
1. If a Pokémon faints, it is considered dead and can no longer be used in the run.
2. If all of my Pokémon faint, I have to start over from the beginning.
3. No items in battle. (held items are allowed.)
4. My team will be level capped at each gym.
5. Challenge ends upon defeating the champion.
6. [NEW] The encounter for each area will be decided by a D20 (a die with 20 sides), or how many Pokémon do I walk past before I can catch one.
7. [NEW] If a Pokémon wants to learn a new move, I have to roll the D20. 1-10 is a no, 11-20 is a yes. From there we roll a D4 (a die with 4 sides) to determine which move will be deleted.
8. [NEW] Chat can give me "Advantage" or "Disadvantage" on a roll by donating or becoming a member of the channel. Redeamable at any time, but only once.
Advantage: I roll 2 D20's and take the higher roll
Disadvantage: I roll 2 D20's and take the lower roll
If you have more rules we could add that utilizes the dice to decide things about the run/make it feel more like D&D, I'd love to hear them in chat or in the comments section.
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