PPP3. Rough Map
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Published on ● Video Link: https://www.youtube.com/watch?v=AOR8oFqPt74
Pre Production Package for Level Design
Constructing a rough map for your level. Brainstorming and keeping an open mind as you sketch out the overall layout and flow of your level and mission. I use photoshop and a free form sketch method to draw the level.
This map is based on a fictional level created using C.H.U.D. as the subject matter.
Other Videos By MarkG Game Design
2016-03-18 | Unreal Audio |
2016-03-13 | Level Design 4 Basic Lighting |
2016-03-12 | Level Design 3 Popcorn Trail Two |
2016-03-12 | Push Block Puzzle |
2016-03-11 | Blueprint: Debugging Common Sense |
2016-02-11 | Unreal: Simple Chase Enemy |
2016-02-07 | Kholat - Open World Horror |
2016-01-31 | Alien Isolation - Survival Horror Level and Mission Design |
2016-01-29 | Shooter Metro Last Light - FPS Stealth Gameplay |
2016-01-29 | PPP4. Walkthrough |
2016-01-29 | PPP3. Rough Map |
2016-01-29 | PPP2. Rough Walkthrough |
2016-01-29 | PPP1. Timeline |
2016-01-28 | Level Design 1 Start Building to Scale |
2016-01-27 | Level Design 2 Popcorn Trail |
2016-01-27 | Matinee Basics |
2016-01-25 | Materials Basics |
2016-01-22 | #2 Brush Basics |
2016-01-12 | #1 Unreal Basics |
2015-07-13 | Dave Mirra Freestyle BMX Maximum Remix Carnival |
2015-07-13 | Dave Mirra Freestyle BMX Maximum Remix Credits |
Tags:
Unreal
Blueprint
Level Design
Mission Design
Game Theory
Markg Game Design
Combat Design
Cut Scene Design
photoshop
paper maps
Pre Production
Mission Writeup
Academy of Art University
Video Games
Video Game Development